/* V50: Die alte Tutorialregel aus v33 darf fertige Speicher nicht länger
   unantastbar machen. Freigeschaltet wird sie nur in ruhigen Siedlungsphasen. */
.game[data-v32-phase="complete"][data-stage="workshop-complete"] .building--storage[data-v33-placed="true"]:not(:disabled),
.game[data-v32-phase="complete"][data-stage="settlement-idle"] .building--storage[data-v33-placed="true"]:not(:disabled),
.game[data-v32-phase="complete"][data-stage="building-selected"] .building--storage[data-v33-placed="true"]:not(:disabled){
  pointer-events:auto!important;
}
.game[data-stage="building-reposition"] .building--storage[data-v33-placed="true"][hidden]{
  display:none!important;
}

#buildingMoveV50[hidden],#buildingCatalogV50[hidden]{display:none!important}
[data-v49-movable="true"]{
  touch-action:none;user-select:none;-webkit-user-select:none;-webkit-touch-callout:none;
}
[data-v49-movable="true"]:active{filter:drop-shadow(0 12px 18px rgba(0,0,0,.76)) drop-shadow(0 0 9px rgba(86,225,212,.5))}

@media (pointer:coarse){[data-v49-movable="true"]{cursor:grab}}
